But if ur ahead its really bad. Also if ur just feeding isnt it better to pick something to help u make it stop rather than respawning faster so u can feed more? Not rlly sure.
140 hp vs -30 respawn time is still going to be the respawn time imo. Even if I'm not dying, when I do die, at least I'll be back in the fight as if I had a Bloodstone or something.
Maybe I'm wrong or biased but for those heroes with no winrate increase they have other good talents to choose from, or at least seemingly good
For wd should be Respawn Time always and u see a big spike, or maybe +75 dmg is the play idk I could be a retard
Current respawn time for level 10 = 34 seconds. Current respawn time for level 15 = 52 seconds. Just a question of simple subtraction at that point. I, for one, am the type that hates sitting there for a minute without anything to do. Lina, Lion and Undying are the ones that make me think twice.
supports don't survive by having a lot of HP, but by having utility items that help them survive/dodge things
greaves to remove silence, but also force staves, euls' and ghost scepters, etc
140 hp is really nothing most of the time,
For certain supports and shit it is good, but i think its mostly cuz its usually paired with something like +dmg on a support u know?
I wud say gpm is better on heroes who dont farm and just roam around a lot, like ogre. For a support like cm, she doesnt need it as much and can just make jungle rotations and farm a lvl 4 at 3 min in.
Pro psaní komentáře se přihlaste.
Go check any support who had access to the talent at 10 or 15, most have high winrate spikes
DISRUPTOR: Level 15: +200 Health OR -30s Respawn Time
no change
ELDER TITAN: Level 10: -20s Respawn Time OR +10 Strength
no change but hardest nerfed hero in 7.00
KEEPER OF THE LIGHT: Level 15: +20% XP Gain OR -25s Respawn Time
50 to 51
LINA: Level 15: -25s Respawn Time OR +100 Cast Range
No change
LION: Level 15: +90 Gold/Min OR -30s Respawn Time
47 to 49
ORACLE: Level 10: -20s Respawn Time OR +15% XP Gain
No change
PHOENIX: Level 10: -20s Respawn Time OR +175 Health
51 to 52
ORACLE: Level 10: -20s Respawn Time OR +15% XP Gain
PUGNA: Level 15: -25s Respawn Time OR +10 Strength
No change
UNDYING: Level 10: -30s Respawn Time OR +90 Gold/Min
No change
WITCH DOCTOR: Level 15: +75 Damage OR -35s Respawn Time
50 to 52