So if 4 enemy heroes are nearby does tower get buffed by 3, 12, or 15?
I do not understand the (3 total per enemy) since it contradicts the Towers now gain 1 more armor per nearby enemy hero part...
^ Yes, it will be
1 hero = 1 armor
2 = 4
3 = 9
4 = 12
5 = 15
Got it. They could have worded it a little different, but I figured that was the case.
Just a little buff of general for me,I never choose HP talent anyway. (Maybe once or twice when I miss click or level up in middle of war when I being chase)
@For all other
1 hero tower +3 armor
2 = +6
and so on,all of u are wrong wtf my broken England that boommm by techies is better then yours? xD
LOL 1-icetea u must teach me to lycan boy. Hahaha i think I'll learn NP, Drow and TB. #RatAllGameLong
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* Towers base armor reduced by 2
* Towers now gain 1 more armor per nearby enemy hero (3 total per enemy now)
* Towers bonus armor based on nearby enemy heroes AoE increased from 1200 to 1400
* Lycan: Level 10 Talent increased from +175 Health to +200
* Lycan: Shapeshift critical strike damage increased from 140/160/180 to 160/180/200%