i think aether > kaya
and i always kaya+aether unless i need another item fast.
whetehr u go dagon, hex, aghs, eblades or shivas depends on what youre facing and what ur team needs
I dont understand why people use kaya on tinker. I mean u could just tp back to base for 5 sec to refill. I think the dammage amp isnt that much either
you wanna get more stuff done between 2 base tps. ist about efficiency, percentage of time being in base and outside
kaya lets you cast >10% more spells before you go back, thats why
Kaya is pretty much core. The damage amp is not anything to laugh at.
Let me pose you a scenario ecksdee: a teamfights breaks out and you need to go back to base to regen. All of a sudden you wish you had a longer window in fights wouldn't you?
Kaya is great but between it and aether lens come the late game, say past 60 min, I shud sell Kaya for a bigger item as opposed to aether right?
I love dagon against lesser opponents but really feel that hex solves so many tinker counters
Hex > BKB, you are less worried about pipe because u have this aoe laser-centric build instead of trying to rely on dagon burst
Also it’s much harder to get in dagon range of the squishies on the backline than to laser 5 people, and it is more risky plus if you arent super ahead they can glimmer before you get a second combo off.
Still it’s possible to have games where dagon is just better, especially if ur team critically lacks damage or u far outskill most of the players
I almost always go aether->dagon->hex.
Kaya can sometimes be good if you think you can fight early but i feel like you run out of item slots too early with it.
Against storm spirits and anti mages I build hex before dagon.
Aghs can also be good in some games enemy has pl/ck/tb/sd or if they have a lot of pipes/magic resist where dagon is less effective.
i feel like aghs makes defending highground so much easier
and also in 2k they pick like 4 right clicking carries and if u dont go aghs ur whole team will die to them roflmao
also im a garbage tinker
srry garbage player my b typo
I almost always go aether->dagon->hex.
Kaya can sometimes be good if you think you can fight early but i feel like you run out of item slots too early with it.
Against storm spirits and anti mages I build hex before dagon.
Aghs can also be good in some games enemy has pl/ck/tb/sd or if they have a lot of pipes/magic resist where dagon is less effective.
that's rather suprising, i thought that agh is more of a nobrainer choice than dagon
i suppose you go straight dagon 5?
After bottle, soul ring, boots of travel, & dagger, I always go straight Aghs.
Aghs upgrade is so strong on a team fight. You can laser a single foe and damage/blind all near him. The 4 rockets are also deadly. You can deal a ton of damage w/o you noticing it. (It happens a lot to me. Randomly lasering + rocket a target then somewhere I got a kill.)
It should always like this:
Bottle first
BoT
Soul Ring
Dagger (learn how to shift dag!)
Aghs
Aether Lens if you going for range talent. Kaya if your going spell amp talent.
After this, its situational:
Go Scythe of Vyse if you need lock down.
Go Dagon [5] if you need burst dmg.
Go BKB if theres an AOE disabler on the enemy team (invo, nyx, clockwerk)
Upgrade your BoT to lvl 2 if lock items.
Always sell the Soul Ring last. Save some buyback if necessary.
Bottomline is:
Aghs helps your entire team, rush Dagon stat pad your kills.
i suppose you go straight dagon 5?
I'm pretty sure I've tried this build, after bottle, bot, soul ring, dag I rush dagon 5. Its so strong killing a single target but your mana is so low you can only use your combo twice. Its more than enough to kill a single target though but on a 5v5 clash, your screwed.
Kaya allows you to cycle much more rearms before you need to regen
So I like blink-kaya-lens-aghs
If you get after that that's a late game
If cant play tinker just get aghs
Try dagon, if you lose then just go aghs, you're terrible at the hero
Kaya aether dagon build is very strong and i personally feel like the game ends before you would have to swap out anything. But if u do have to swap something then its kaya to hex in most cases. If you are good at tinker, you get aghs only against drow lineups, and illusion push lineups like terrorblade.
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What items do u think is best for tinker aether dagon or aether aghs or which of these is better item choice against diffrent drafts ? i need help cuz i always go for aether- aghs-hex for safety and think that dagon is risky and wont have much impact and cuz i like to see aghs bouncing lazer view.. and in many high ranking games i have seen most tinker players go kaya aether dagon hex etc which item choice do u think is better?